A graphics library abstracting DirectX 11 and Win32. Uses a custom designed shader language "Alexandria Common Shader Language"
A game engine written on top of Alexandria
A tetris clone written using Colosseum
A pre-emptive multitasking monolithic kernel written for modern x86_64 machines
A UEFI bootloader for loading and starting the kernel
An implementation of the C Standard Library for LOS
A library providing function wrappers for LOS system calls
The main program for users to interact with LOS
A collection of programs provided fundemental utilities for LOS
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